DarkflameServer/dScripts/02_server/Map/FV/FvHorsemenTrigger.h
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

16 lines
495 B
C++

#pragma once
#include "CppScripts.h"
#include "RenderComponent.h"
class FvHorsemenTrigger : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
int32_t param3) override;
private:
std::vector<int32_t> m_Missions = { 854, 738, 1432, 1530, 1567, 1604 };
};