DarkflameServer/thirdparty/SQLite/CppSQLite3.h
David Markowitz a60865cd19
feat: allow SQLite database backend (#1663)
* simplify leaderboard code, fully abstract database

* update exception catching

* update exception catching and sql references, remove ugc from gamemessages

fix deleting model

remove unrelated changes

Update GameMessages.cpp

* remove ugc from gamemessages

* Update GameMessages.cpp

* Update Leaderboard.cpp

* bug fixes

* fix racing leaderboard

* remove extra stuff

* update

* add sqlite

* use a default for optimizations

* update sqlite

* Fix limits on update and delete

* fix bugs

* use definition to switch between databases

* add switch for different backends

* fix include guard and includes

* always build both

* add mysql if block

* Update Database.cpp

* add new options and add check to prevent overriding mysql

* correct config names

* Update README.md

* Update README.md

* merge to 1 sql file for sqlite database

* move to sqlite folder

* add back mysql migrations

* Update README.md

* add migration to correct the folder name or mysql

* yes aron

* updates

* Update CMakeLists.txt

* dont use paths at all, add where check to only update if folder name still exist

check also doesnt check for slashes and assumes one will be there since it will be.

* default dont auto create account

for releases we can change this flag

* default 0

* add times played query

* fix leaderboard not incrementing on a not better score

* add env vars with defaults for docker

* use an "enum"

* default to mariadb

* Update .env.example
2024-12-17 16:07:07 -08:00

332 lines
7.9 KiB
C++

////////////////////////////////////////////////////////////////////////////////
// CppSQLite3 - A C++ wrapper around the SQLite3 embedded database library.
//
// Copyright (c) 2004..2007 Rob Groves. All Rights Reserved. rob.groves@btinternet.com
//
// Permission to use, copy, modify, and distribute this software and its
// documentation for any purpose, without fee, and without a written
// agreement, is hereby granted, provided that the above copyright notice,
// this paragraph and the following two paragraphs appear in all copies,
// modifications, and distributions.
//
// IN NO EVENT SHALL THE AUTHOR BE LIABLE TO ANY PARTY FOR DIRECT,
// INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST
// PROFITS, ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION,
// EVEN IF THE AUTHOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// THE AUTHOR SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
// PARTICULAR PURPOSE. THE SOFTWARE AND ACCOMPANYING DOCUMENTATION, IF
// ANY, PROVIDED HEREUNDER IS PROVIDED "AS IS". THE AUTHOR HAS NO OBLIGATION
// TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
//
// V3.0 03/08/2004 -Initial Version for sqlite3
//
// V3.1 16/09/2004 -Implemented getXXXXField using sqlite3 functions
// -Added CppSQLiteDB3::tableExists()
//
// V3.2 01/07/2005 -Fixed execScalar to handle a NULL result
// 12/07/2007 -Added CppSQLiteDB::IsAutoCommitOn()
// -Added int64 functions to CppSQLite3Query
// -Added Name based parameter binding to CppSQLite3Statement.
////////////////////////////////////////////////////////////////////////////////
#ifndef _CppSQLite3_H_
#define _CppSQLite3_H_
#include "sqlite3.h"
#include <cstdio>
#include <cstring>
#include <exception>
#define CPPSQLITE_ERROR 1000
class CppSQLite3Exception : public std::exception
{
public:
CppSQLite3Exception(const int nErrCode,
char* szErrMess,
bool bDeleteMsg=true);
CppSQLite3Exception(const CppSQLite3Exception& e);
virtual ~CppSQLite3Exception();
const int errorCode() { return mnErrCode; }
const char* errorMessage() { return mpszErrMess; }
const char* what() const noexcept override { return mpszErrMess; }
static const char* errorCodeAsString(int nErrCode);
private:
int mnErrCode;
char* mpszErrMess;
};
class CppSQLite3Buffer
{
public:
CppSQLite3Buffer();
~CppSQLite3Buffer();
const char* format(const char* szFormat, ...);
operator const char*() { return mpBuf; }
void clear();
private:
char* mpBuf;
};
class CppSQLite3Binary
{
public:
CppSQLite3Binary();
~CppSQLite3Binary();
void setBinary(const unsigned char* pBuf, int nLen);
void setEncoded(const unsigned char* pBuf);
const unsigned char* getEncoded();
const unsigned char* getBinary();
int getBinaryLength();
unsigned char* allocBuffer(int nLen);
void clear();
private:
unsigned char* mpBuf;
int mnBinaryLen;
int mnBufferLen;
int mnEncodedLen;
bool mbEncoded;
};
class CppSQLite3Query
{
public:
CppSQLite3Query();
CppSQLite3Query(const CppSQLite3Query& rQuery);
CppSQLite3Query(sqlite3* pDB,
sqlite3_stmt* pVM,
bool bEof,
bool bOwnVM=true);
CppSQLite3Query& operator=(const CppSQLite3Query& rQuery);
virtual ~CppSQLite3Query();
int numFields();
int fieldIndex(const char* szField);
const char* fieldName(int nCol);
const char* fieldDeclType(int nCol);
int fieldDataType(int nCol);
const char* fieldValue(int nField);
const char* fieldValue(const char* szField);
int getIntField(int nField, int nNullValue=0);
int getIntField(const char* szField, int nNullValue=0);
sqlite_int64 getInt64Field(int nField, sqlite_int64 nNullValue=0);
sqlite_int64 getInt64Field(const char* szField, sqlite_int64 nNullValue=0);
double getFloatField(int nField, double fNullValue=0.0);
double getFloatField(const char* szField, double fNullValue=0.0);
const char* getStringField(int nField, const char* szNullValue="");
const char* getStringField(const char* szField, const char* szNullValue="");
const unsigned char* getBlobField(int nField, int& nLen);
const unsigned char* getBlobField(const char* szField, int& nLen);
bool fieldIsNull(int nField);
bool fieldIsNull(const char* szField);
bool eof();
void nextRow();
void finalize();
private:
void checkVM();
sqlite3* mpDB;
sqlite3_stmt* mpVM;
bool mbEof;
int mnCols;
bool mbOwnVM;
};
class CppSQLite3Table
{
public:
CppSQLite3Table();
CppSQLite3Table(const CppSQLite3Table& rTable);
CppSQLite3Table(char** paszResults, int nRows, int nCols);
virtual ~CppSQLite3Table();
CppSQLite3Table& operator=(const CppSQLite3Table& rTable);
int numFields();
int numRows();
const char* fieldName(int nCol);
const char* fieldValue(int nField);
const char* fieldValue(const char* szField);
int getIntField(int nField, int nNullValue=0);
int getIntField(const char* szField, int nNullValue=0);
double getFloatField(int nField, double fNullValue=0.0);
double getFloatField(const char* szField, double fNullValue=0.0);
const char* getStringField(int nField, const char* szNullValue="");
const char* getStringField(const char* szField, const char* szNullValue="");
bool fieldIsNull(int nField);
bool fieldIsNull(const char* szField);
void setRow(int nRow);
void finalize();
private:
void checkResults();
int mnCols;
int mnRows;
int mnCurrentRow;
char** mpaszResults;
};
class CppSQLite3Statement
{
public:
CppSQLite3Statement();
CppSQLite3Statement(const CppSQLite3Statement& rStatement);
CppSQLite3Statement(sqlite3* pDB, sqlite3_stmt* pVM);
virtual ~CppSQLite3Statement();
CppSQLite3Statement& operator=(const CppSQLite3Statement& rStatement);
int execDML();
CppSQLite3Query execQuery();
void bind(int nParam, const char* szValue);
void bind(int nParam, const int nValue);
void bind(int nParam, const double dwValue);
void bind(int nParam, const sqlite_int64 llValue);
void bind(int nParam, const unsigned char* blobValue, int nLen);
void bindNull(int nParam);
int bindParameterIndex(const char* szParam);
void bind(const char* szParam, const char* szValue);
void bind(const char* szParam, const int nValue);
void bind(const char* szParam, const double dwValue);
void bind(const char* szParam, const sqlite_int64 llValue);
void bind(const char* szParam, const unsigned char* blobValue, int nLen);
void bindNull(const char* szParam);
void reset();
void finalize();
private:
void checkDB();
void checkVM();
sqlite3* mpDB;
sqlite3_stmt* mpVM;
};
class CppSQLite3DB
{
public:
CppSQLite3DB();
virtual ~CppSQLite3DB();
void open(const char* szFile);
void close();
bool tableExists(const char* szTable);
int execDML(const char* szSQL);
CppSQLite3Query execQuery(const char* szSQL);
int execScalar(const char* szSQL, int nNullValue=0);
CppSQLite3Table getTable(const char* szSQL);
CppSQLite3Statement compileStatement(const char* szSQL);
sqlite_int64 lastRowId();
void interrupt() { sqlite3_interrupt(mpDB); }
void setBusyTimeout(int nMillisecs);
static const char* SQLiteVersion() { return SQLITE_VERSION; }
static const char* SQLiteHeaderVersion() { return SQLITE_VERSION; }
static const char* SQLiteLibraryVersion() { return sqlite3_libversion(); }
static int SQLiteLibraryVersionNumber() { return sqlite3_libversion_number(); }
bool IsAutoCommitOn();
private:
CppSQLite3DB(const CppSQLite3DB& db);
CppSQLite3DB& operator=(const CppSQLite3DB& db);
sqlite3_stmt* compile(const char* szSQL);
void checkDB();
sqlite3* mpDB;
int mnBusyTimeoutMs;
};
#endif