mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 06:57:28 +00:00
70af1f9314
When applied this fixes issues with repeatable mission were not rewarding the correct items.
140 lines
5.2 KiB
C++
140 lines
5.2 KiB
C++
#include "CDMissionsTable.h"
|
|
|
|
CDMissions CDMissionsTable::Default = {};
|
|
|
|
//! Constructor
|
|
CDMissionsTable::CDMissionsTable(void) {
|
|
|
|
// First, get the size of the table
|
|
unsigned int size = 0;
|
|
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Missions");
|
|
while (!tableSize.eof()) {
|
|
size = tableSize.getIntField(0, 0);
|
|
|
|
tableSize.nextRow();
|
|
}
|
|
|
|
tableSize.finalize();
|
|
|
|
// Reserve the size
|
|
this->entries.reserve(size);
|
|
|
|
// Now get the data
|
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Missions");
|
|
while (!tableData.eof()) {
|
|
CDMissions entry;
|
|
entry.id = tableData.getIntField(0, -1);
|
|
entry.defined_type = tableData.getStringField(1, "");
|
|
entry.defined_subtype = tableData.getStringField(2, "");
|
|
entry.UISortOrder = tableData.getIntField(3, -1);
|
|
entry.offer_objectID = tableData.getIntField(4, -1);
|
|
entry.target_objectID = tableData.getIntField(5, -1);
|
|
entry.reward_currency = tableData.getInt64Field(6, -1);
|
|
entry.LegoScore = tableData.getIntField(7, -1);
|
|
entry.reward_reputation = tableData.getIntField(8, -1);
|
|
entry.isChoiceReward = tableData.getIntField(9, -1) == 1 ? true : false;
|
|
entry.reward_item1 = tableData.getIntField(10, 0);
|
|
entry.reward_item1_count = tableData.getIntField(11, 0);
|
|
entry.reward_item2 = tableData.getIntField(12, 0);
|
|
entry.reward_item2_count = tableData.getIntField(13, 0);
|
|
entry.reward_item3 = tableData.getIntField(14, 0);
|
|
entry.reward_item3_count = tableData.getIntField(15, 0);
|
|
entry.reward_item4 = tableData.getIntField(16, 0);
|
|
entry.reward_item4_count = tableData.getIntField(17, 0);
|
|
entry.reward_emote = tableData.getIntField(18, -1);
|
|
entry.reward_emote2 = tableData.getIntField(19, -1);
|
|
entry.reward_emote3 = tableData.getIntField(20, -1);
|
|
entry.reward_emote4 = tableData.getIntField(21, -1);
|
|
entry.reward_maximagination = tableData.getIntField(22, -1);
|
|
entry.reward_maxhealth = tableData.getIntField(23, -1);
|
|
entry.reward_maxinventory = tableData.getIntField(24, -1);
|
|
entry.reward_maxmodel = tableData.getIntField(25, -1);
|
|
entry.reward_maxwidget = tableData.getIntField(26, -1);
|
|
entry.reward_maxwallet = tableData.getIntField(27, -1);
|
|
entry.repeatable = tableData.getIntField(28, -1) == 1 ? true : false;
|
|
entry.reward_currency_repeatable = tableData.getIntField(29, -1);
|
|
entry.reward_item1_repeatable = tableData.getIntField(30, -1);
|
|
entry.reward_item1_repeat_count = tableData.getIntField(31, -1);
|
|
entry.reward_item2_repeatable = tableData.getIntField(32, -1);
|
|
entry.reward_item2_repeat_count = tableData.getIntField(33, -1);
|
|
entry.reward_item3_repeatable = tableData.getIntField(34, -1);
|
|
entry.reward_item3_repeat_count = tableData.getIntField(35, -1);
|
|
entry.reward_item4_repeatable = tableData.getIntField(36, -1);
|
|
entry.reward_item4_repeat_count = tableData.getIntField(37, -1);
|
|
entry.time_limit = tableData.getIntField(38, -1);
|
|
entry.isMission = tableData.getIntField(39, -1) ? true : false;
|
|
entry.missionIconID = tableData.getIntField(40, -1);
|
|
entry.prereqMissionID = tableData.getStringField(41, "");
|
|
entry.localize = tableData.getIntField(42, -1) == 1 ? true : false;
|
|
entry.inMOTD = tableData.getIntField(43, -1) == 1 ? true : false;
|
|
entry.cooldownTime = tableData.getInt64Field(44, -1);
|
|
entry.isRandom = tableData.getIntField(45, -1) == 1 ? true : false;
|
|
entry.randomPool = tableData.getStringField(46, "");
|
|
entry.UIPrereqID = tableData.getIntField(47, -1);
|
|
UNUSED(entry.gate_version = tableData.getStringField(48, ""));
|
|
UNUSED(entry.HUDStates = tableData.getStringField(49, ""));
|
|
UNUSED(entry.locStatus = tableData.getIntField(50, -1));
|
|
entry.reward_bankinventory = tableData.getIntField(51, -1);
|
|
|
|
this->entries.push_back(entry);
|
|
tableData.nextRow();
|
|
}
|
|
|
|
tableData.finalize();
|
|
|
|
Default.id = -1;
|
|
}
|
|
|
|
//! Destructor
|
|
CDMissionsTable::~CDMissionsTable(void) { }
|
|
|
|
//! Returns the table's name
|
|
std::string CDMissionsTable::GetName(void) const {
|
|
return "Missions";
|
|
}
|
|
|
|
//! Queries the table with a custom "where" clause
|
|
std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> predicate) {
|
|
|
|
std::vector<CDMissions> data = cpplinq::from(this->entries)
|
|
>> cpplinq::where(predicate)
|
|
>> cpplinq::to_vector();
|
|
|
|
return data;
|
|
}
|
|
|
|
//! Gets all the entries in the table
|
|
const std::vector<CDMissions>& CDMissionsTable::GetEntries(void) const {
|
|
return this->entries;
|
|
}
|
|
|
|
const CDMissions* CDMissionsTable::GetPtrByMissionID(uint32_t missionID) const
|
|
{
|
|
for (const auto& entry : entries)
|
|
{
|
|
if (entry.id == missionID)
|
|
{
|
|
return const_cast<CDMissions*>(&entry);
|
|
}
|
|
}
|
|
|
|
return &Default;
|
|
}
|
|
|
|
const CDMissions& CDMissionsTable::GetByMissionID(uint32_t missionID, bool& found) const
|
|
{
|
|
for (const auto& entry : entries)
|
|
{
|
|
if (entry.id == missionID)
|
|
{
|
|
found = true;
|
|
|
|
return entry;
|
|
}
|
|
}
|
|
|
|
found = false;
|
|
|
|
return Default;
|
|
}
|