mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-22 13:37:22 +00:00
2cf92a16d2
ignore frog script
29 lines
931 B
C++
29 lines
931 B
C++
#include "WildGfGlowbug.h"
|
|
#include "GameMessages.h"
|
|
|
|
void WildGfGlowbug::OnStartup(Entity* self){
|
|
self->SetVar(u"switch", false);
|
|
}
|
|
|
|
void WildGfGlowbug::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
|
|
if (args == "physicsReady") {
|
|
auto switchState = self->GetVar<bool>(u"switch");
|
|
if (!switchState) {
|
|
GameMessages::SendStopFXEffect(self, true, "glowlight");
|
|
} else if (switchState) {
|
|
GameMessages::SendPlayFXEffect(self, -1, u"light", "glowlight", LWOOBJID_EMPTY);
|
|
}
|
|
}
|
|
}
|
|
|
|
void WildGfGlowbug::OnUse(Entity* self, Entity* user) {
|
|
auto switchState = self->GetVar<bool>(u"switch");
|
|
if (switchState) {
|
|
GameMessages::SendStopFXEffect(self, true, "glowlight");
|
|
self->SetVar(u"switch", false);
|
|
} else if (!switchState) {
|
|
GameMessages::SendPlayFXEffect(self, -1, u"light", "glowlight", LWOOBJID_EMPTY);
|
|
self->SetVar(u"switch", true);
|
|
}
|
|
}
|