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123 lines
3.5 KiB
C++
123 lines
3.5 KiB
C++
#include <gtest/gtest.h>
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#include "Flag.h"
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enum class TestFlag : uint8_t {
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FLAG0,
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FLAG1,
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FLAG2,
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FLAG3,
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FLAG4
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};
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/**
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* Test bitset flags (compile-time methods)
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*/
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TEST(FlagTests, FlagMethodTestCompileTime) {
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using enum TestFlag;
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auto flag = Flag<TestFlag>{};
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// Test setting and reading single flags, exclusively
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flag.Reset<FLAG0>();
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ASSERT_TRUE(flag.HasOnly<FLAG0>());
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flag.Reset<FLAG2>();
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ASSERT_TRUE(flag.HasOnly<FLAG2>());
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ASSERT_FALSE(flag.HasOnly<FLAG1>());
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// Test setting and reading multiple flags, exclusively
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flag.Reset<FLAG3, FLAG1>();
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ASSERT_FALSE(flag.Has<FLAG2>());
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ASSERT_TRUE(flag.Has<FLAG3>());
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ASSERT_TRUE(flag.Has<FLAG1>());
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ASSERT_TRUE((flag.Has<FLAG3, FLAG1>()));
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ASSERT_FALSE(flag.HasOnly<FLAG3>());
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ASSERT_FALSE(flag.HasOnly<FLAG1>());
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ASSERT_TRUE((flag.HasOnly<FLAG3, FLAG1>()));
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// Test flags are being properly reset for next batch of tests
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flag.Reset<FLAG0>();
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ASSERT_TRUE(flag.Has<FLAG0>());
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ASSERT_TRUE(flag.HasOnly<FLAG0>());
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ASSERT_FALSE(flag.Has<FLAG3>());
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ASSERT_FALSE((flag.Has<FLAG3, FLAG1, FLAG2>()));
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// Test setting and reading single flags, non-exclusively
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flag.Set<FLAG3>();
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ASSERT_TRUE(flag.Has<FLAG3>());
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ASSERT_FALSE(flag.Has<FLAG1>());
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// Test setting and reading multiple flags, non-exclusively
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flag.Set<FLAG2, FLAG4>();
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ASSERT_TRUE((flag.Has<FLAG2, FLAG4>()));
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ASSERT_TRUE(flag.Has<FLAG3>());
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ASSERT_FALSE((flag.Has<FLAG3, FLAG1>()));
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ASSERT_TRUE((flag.Has<FLAG3, FLAG2, FLAG4>()));
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ASSERT_FALSE(flag.Has<FLAG1>());
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ASSERT_FALSE((flag.Has<FLAG1, FLAG3, FLAG2, FLAG4>()));
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// Test unsetting and reading multiple flags, non-exclusively
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flag.Unset<FLAG3, FLAG1>();
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ASSERT_FALSE((flag.Has<FLAG3, FLAG1>()));
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ASSERT_FALSE(flag.Has<FLAG3>());
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ASSERT_TRUE((flag.Has<FLAG2, FLAG4>()));
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ASSERT_FALSE((flag.Has<FLAG3, FLAG2, FLAG4>()));
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ASSERT_FALSE(flag.Has<FLAG1>());
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ASSERT_FALSE((flag.Has<FLAG1, FLAG3, FLAG2, FLAG4>()));
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}
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/**
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* Test bitset flags (run-time methods)
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*/
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TEST(FlagTests, FlagMethodTestRunTime) {
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using enum TestFlag;
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auto flag = Flag<TestFlag>{};
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// Test setting and reading single flags, exclusively
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flag.Reset(FLAG0);
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ASSERT_TRUE(flag.HasOnly(FLAG0));
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flag.Reset(FLAG2);
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ASSERT_TRUE(flag.HasOnly(FLAG2));
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ASSERT_FALSE(flag.HasOnly(FLAG1));
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// Test setting and reading multiple flags, exclusively
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flag.Reset(FLAG3, FLAG1);
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ASSERT_FALSE(flag.Has(FLAG2));
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ASSERT_TRUE(flag.Has(FLAG3));
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ASSERT_TRUE(flag.Has(FLAG1));
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ASSERT_TRUE(flag.Has(FLAG3, FLAG1));
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ASSERT_FALSE(flag.HasOnly(FLAG3));
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ASSERT_FALSE(flag.HasOnly(FLAG1));
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ASSERT_TRUE(flag.HasOnly(FLAG3, FLAG1));
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// Test flags are being properly reset for next batch of tests
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flag.Reset(FLAG0);
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ASSERT_TRUE(flag.Has(FLAG0));
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ASSERT_TRUE(flag.HasOnly(FLAG0));
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ASSERT_FALSE(flag.Has(FLAG3));
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ASSERT_FALSE(flag.Has(FLAG3, FLAG1, FLAG2));
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// Test setting and reading single flags, non-exclusively
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flag.Set(FLAG3);
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ASSERT_TRUE(flag.Has(FLAG3));
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ASSERT_FALSE(flag.Has(FLAG1));
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// Test setting and reading multiple flags, non-exclusively
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flag.Set(FLAG2, FLAG4);
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ASSERT_TRUE(flag.Has(FLAG2, FLAG4));
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ASSERT_TRUE(flag.Has(FLAG3));
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ASSERT_FALSE(flag.Has(FLAG3, FLAG1));
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ASSERT_TRUE(flag.Has(FLAG3, FLAG2, FLAG4));
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ASSERT_FALSE(flag.Has(FLAG1));
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ASSERT_FALSE(flag.Has(FLAG1, FLAG3, FLAG2, FLAG4));
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// Test unsetting and reading multiple flags, non-exclusively
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flag.Unset(FLAG3, FLAG1);
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ASSERT_FALSE(flag.Has(FLAG3, FLAG1));
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ASSERT_FALSE(flag.Has(FLAG3));
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ASSERT_TRUE(flag.Has(FLAG2, FLAG4));
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ASSERT_FALSE(flag.Has(FLAG3, FLAG2, FLAG4));
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ASSERT_FALSE(flag.Has(FLAG1));
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ASSERT_FALSE(flag.Has(FLAG1, FLAG3, FLAG2, FLAG4));
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}
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