DarkflameServer/dScripts/AgShipPlayerDeathTrigger.cpp
EmosewaMC a91309c5f8 Scripts A-B
Gonna be doing this in alphabetical order now.
2022-06-22 21:11:31 -07:00

8 lines
281 B
C++

#include "AgShipPlayerDeathTrigger.h"
#include "Entity.h"
void AgShipPlayerDeathTrigger::OnCollisionPhantom(Entity* self, Entity* target) {
if (target->GetLOT() == 1 && !target->GetIsDead()) {
target->Smash(self->GetObjectID(), eKillType::VIOLENT, u"electro-shock-death");
}
}