DarkflameServer/dScripts/SpawnShrakeServer.cpp
2021-12-05 18:54:36 +01:00

10 lines
362 B
C++

#include "SpawnShrakeServer.h"
void SpawnShrakeServer::SetVariables(Entity *self) {
self->SetVar<LOT>(u"petLOT", 12434);
self->SetVar<std::string>(u"petType", "shrake");
self->SetVar<uint32_t>(u"maxPets", 3);
self->SetVar<std::u16string>(u"spawnAnim", u"mf_u_g_TT_spawn-1");
self->SetVar<std::u16string>(u"spawnCinematic", u"ParadoxPet");
}