DarkflameServer/dScripts/NsQbImaginationStatue.h
2021-12-05 18:54:36 +01:00

12 lines
316 B
C++

#pragma once
#include "CppScripts.h"
class NsQbImaginationStatue : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnRebuildComplete(Entity* self, Entity* target) override;
void OnTimerDone(Entity* self, std::string timerName) override;
void SpawnLoot(Entity* self);
};