DarkflameServer/dScripts/NjDragonEmblemChestServer.cpp
2021-12-05 18:54:36 +01:00

16 lines
497 B
C++

#include "NjDragonEmblemChestServer.h"
#include "Character.h"
#include "DestroyableComponent.h"
void NjDragonEmblemChestServer::OnUse(Entity *self, Entity *user) {
auto* character = user->GetCharacter();
if (character != nullptr) {
character->SetPlayerFlag(NJ_WU_SHOW_DAILY_CHEST, false);
}
auto* destroyable = self->GetComponent<DestroyableComponent>();
if (destroyable != nullptr) {
Loot::DropLoot(user, self, destroyable->GetLootMatrixID(), 0, 0);
}
}