DarkflameServer/dScripts/DLUVanityNPC.cpp
2021-12-05 18:54:36 +01:00

48 lines
1.7 KiB
C++

#include "DLUVanityNPC.h"
#include "GameMessages.h"
#include "dServer.h"
void DLUVanityNPC::OnStartup(Entity* self)
{
m_NPC = VanityUtilities::GetNPC("averysumner - Destroyer of Worlds");
if (m_NPC == nullptr) {
return;
}
if (self->GetVar<bool>(u"teleport")) {
self->AddTimer("setupTeleport", 15.0f);
}
}
void DLUVanityNPC::OnTimerDone(Entity* self, std::string timerName)
{
if (timerName == "setupTeleport") {
GameMessages::SendPlayAnimation(self, u"interact");
GameMessages::SendPlayFXEffect(self->GetObjectID(), 6478, u"teleportBeam", "teleportBeam");
GameMessages::SendPlayFXEffect(self->GetObjectID(), 6478, u"teleportRings", "teleportRings");
self->AddTimer("teleport", 2.0f);
self->AddTimer("stopFX", 2.0f);
} else if (timerName == "stopFX") {
GameMessages::SendStopFXEffect(self, true, "teleportBeam");
GameMessages::SendStopFXEffect(self, true, "teleportRings");
} else if (timerName == "teleport") {
std::vector<VanityNPCLocation>& locations = m_NPC->m_Locations[Game::server->GetZoneID()];
selectLocation:
VanityNPCLocation& newLocation = locations[GeneralUtils::GenerateRandomNumber<size_t>(0, locations.size() - 1)];
if (self->GetPosition() == newLocation.m_Position) {
goto selectLocation; // cry about it
}
self->SetPosition(newLocation.m_Position);
self->SetRotation(newLocation.m_Rotation);
GameMessages::SendPlayFXEffect(self->GetObjectID(), 6478, u"teleportBeam", "teleportBeam");
GameMessages::SendPlayFXEffect(self->GetObjectID(), 6478, u"teleportRings", "teleportRings");
self->AddTimer("stopFX", 2.0f);
self->AddTimer("setupTeleport", 15.0f);
}
}