DarkflameServer/dScripts/AmSkeletonEngineer.h
2021-12-05 18:54:36 +01:00

10 lines
179 B
C++

#pragma once
#include "CppScripts.h"
#include "EnemyNjBuff.h"
class AmSkeletonEngineer : public EnemyNjBuff
{
public:
void OnHit(Entity* self, Entity* attacker) override;
};