DarkflameServer/dScripts/AmBridge.cpp
2021-12-05 18:54:36 +01:00

34 lines
681 B
C++

#include "AmBridge.h"
#include "EntityManager.h"
void AmBridge::OnStartup(Entity* self)
{
}
void AmBridge::OnRebuildComplete(Entity* self, Entity* target)
{
const auto consoles = EntityManager::Instance()->GetEntitiesInGroup("Console" + GeneralUtils::UTF16ToWTF8(self->GetVar<std::u16string>(u"bridge")));
if (consoles.empty())
{
return;
}
auto* console = consoles[0];
console->NotifyObject(self, "BridgeBuilt");
self->AddTimer("SmashBridge", 50);
}
void AmBridge::OnTimerDone(Entity* self, std::string timerName)
{
if (timerName != "SmashBridge")
{
return;
}
self->Smash(self->GetObjectID(), VIOLENT);
}