DarkflameServer/dScripts/AgFans.h
2021-12-05 18:54:36 +01:00

18 lines
462 B
C++

#pragma once
#include "CppScripts.h"
#include "GameMessages.h"
#include "EntityManager.h"
#include "PhantomPhysicsComponent.h"
class AgFans : public CppScripts::Script
{
public:
void OnStartup(Entity* self);
void OnDie(Entity* self, Entity* killer);
void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
int32_t param3);
private:
void ToggleFX(Entity* self, bool hit);
};