DarkflameServer/dScripts/ActPlayerDeathTrigger.h
2021-12-05 18:54:36 +01:00

10 lines
164 B
C++

#pragma once
#include "CppScripts.h"
class ActPlayerDeathTrigger : public CppScripts::Script
{
public:
void OnCollisionPhantom(Entity* self, Entity* target);
};