mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-09 09:48:20 +00:00
0545adfac3
Have fun!
487 lines
14 KiB
CMake
487 lines
14 KiB
CMake
cmake_minimum_required(VERSION 3.12)
|
|
project(Darkflame)
|
|
|
|
# Read variables from file
|
|
FILE(READ "${CMAKE_SOURCE_DIR}/CMakeVariables.txt" variables)
|
|
|
|
string(REPLACE "\\\n" "" variables ${variables})
|
|
string(REPLACE "\n" ";" variables ${variables})
|
|
|
|
# Set the cmake variables, formatted as "VARIABLE #" in variables
|
|
foreach(variable ${variables})
|
|
# If the string contains a #, skip it
|
|
if("${variable}" MATCHES "#")
|
|
continue()
|
|
endif()
|
|
|
|
# Split the variable into name and value
|
|
string(REPLACE "=" ";" variable ${variable})
|
|
|
|
# Check that the length of the variable is 2 (name and value)
|
|
list(LENGTH variable length)
|
|
if(NOT ${length} EQUAL 2)
|
|
continue()
|
|
endif()
|
|
|
|
list(GET variable 0 variable_name)
|
|
list(GET variable 1 variable_value)
|
|
|
|
# Set the variable
|
|
set(${variable_name} ${variable_value})
|
|
|
|
# Add compiler definition
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D${variable_name}=${variable_value}")
|
|
|
|
message(STATUS "Variable: ${variable_name} = ${variable_value}")
|
|
endforeach()
|
|
|
|
# On windows it's better to build this from source, as there's no way FindZLIB is gonna find it
|
|
if(NOT WIN32)
|
|
find_package(ZLIB REQUIRED)
|
|
endif()
|
|
|
|
# Fetch External (Non-Submodule) Libraries
|
|
if(WIN32)
|
|
include(FetchContent)
|
|
|
|
FetchContent_Declare(
|
|
mysql
|
|
URL https://dev.mysql.com/get/Downloads/Connector-C++/mysql-connector-c++-8.0.27-winx64.zip
|
|
URL_HASH MD5=e3c53f6e4d0a72fde2713f7597bf9468
|
|
)
|
|
|
|
FetchContent_Declare(
|
|
zlib
|
|
URL http://github.com/madler/zlib/archive/refs/tags/v1.2.11.zip
|
|
URL_HASH MD5=9d6a627693163bbbf3f26403a3a0b0b1
|
|
)
|
|
|
|
FetchContent_MakeAvailable(zlib)
|
|
FetchContent_MakeAvailable(mysql)
|
|
|
|
set(ZLIB_INCLUDE_DIRS ${zlib_SOURCE_DIR} ${zlib_BINARY_DIR})
|
|
set_target_properties(zlib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIRS}") # Why?
|
|
add_library(ZLIB::ZLIB ALIAS zlib) # You're welcome
|
|
|
|
endif(WIN32)
|
|
if(UNIX)
|
|
if(APPLE)
|
|
else()
|
|
include(FetchContent)
|
|
|
|
FetchContent_Declare(
|
|
mysql
|
|
URL https://dev.mysql.com/get/Downloads/Connector-C++/mysql-connector-c++-8.0.27-linux-glibc2.12-x86-64bit.tar.gz
|
|
URL_HASH MD5=12f086b76c11022cc7139b41a36cdf9e
|
|
)
|
|
|
|
FetchContent_MakeAvailable(mysql)
|
|
|
|
if (__include_backtrace__ AND __compile_backtrace__)
|
|
FetchContent_Declare(
|
|
backtrace
|
|
GIT_REPOSITORY https://github.com/ianlancetaylor/libbacktrace.git
|
|
)
|
|
|
|
FetchContent_MakeAvailable(backtrace)
|
|
|
|
if (NOT EXISTS ${backtrace_SOURCE_DIR}/.libs)
|
|
set(backtrace_make_cmd "${backtrace_SOURCE_DIR}/configure --prefix=\"/usr\" --enable-shared --with-system-libunwind")
|
|
|
|
execute_process(
|
|
COMMAND bash -c "cd ${backtrace_SOURCE_DIR} && ${backtrace_make_cmd} && make && cd ${CMAKE_SOURCE_DIR}"
|
|
)
|
|
endif()
|
|
|
|
link_directories(${backtrace_SOURCE_DIR}/.libs/)
|
|
include_directories(${backtrace_SOURCE_DIR})
|
|
endif(__include_backtrace__)
|
|
|
|
endif()
|
|
endif(UNIX)
|
|
|
|
# Set the version
|
|
set(PROJECT_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
|
|
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DPROJECT_VERSION=${PROJECT_VERSION}")
|
|
|
|
# Echo the version
|
|
message(STATUS "Version: ${PROJECT_VERSION}")
|
|
|
|
set(CMAKE_CXX_STANDARD 17)
|
|
|
|
if(WIN32)
|
|
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
|
|
endif(WIN32)
|
|
|
|
# Our output dir
|
|
set(CMAKE_BINARY_DIR ${PROJECT_BINARY_DIR})
|
|
|
|
# Create a /res directory
|
|
make_directory(${CMAKE_BINARY_DIR}/res)
|
|
|
|
# Create a /locale directory
|
|
make_directory(${CMAKE_BINARY_DIR}/locale)
|
|
|
|
# Copy ini files on first build
|
|
if (NOT EXISTS ${PROJECT_BINARY_DIR}/authconfig.ini)
|
|
configure_file(
|
|
${CMAKE_SOURCE_DIR}/resources/authconfig.ini ${PROJECT_BINARY_DIR}/authconfig.ini
|
|
COPYONLY
|
|
)
|
|
endif()
|
|
if (NOT EXISTS ${PROJECT_BINARY_DIR}/chatconfig.ini)
|
|
configure_file(
|
|
${CMAKE_SOURCE_DIR}/resources/chatconfig.ini ${PROJECT_BINARY_DIR}/chatconfig.ini
|
|
COPYONLY
|
|
)
|
|
endif()
|
|
if (NOT EXISTS ${PROJECT_BINARY_DIR}/worldconfig.ini)
|
|
configure_file(
|
|
${CMAKE_SOURCE_DIR}/resources/worldconfig.ini ${PROJECT_BINARY_DIR}/worldconfig.ini
|
|
COPYONLY
|
|
)
|
|
endif()
|
|
if (NOT EXISTS ${PROJECT_BINARY_DIR}/masterconfig.ini)
|
|
configure_file(
|
|
${CMAKE_SOURCE_DIR}/resources/masterconfig.ini ${PROJECT_BINARY_DIR}/masterconfig.ini
|
|
COPYONLY
|
|
)
|
|
endif()
|
|
|
|
# Copy files to output
|
|
configure_file("${CMAKE_SOURCE_DIR}/vanity/CREDITS.md" "${CMAKE_BINARY_DIR}/vanity/CREDITS.md" COPYONLY)
|
|
configure_file("${CMAKE_SOURCE_DIR}/vanity/INFO.md" "${CMAKE_BINARY_DIR}/vanity/INFO.md" COPYONLY)
|
|
configure_file("${CMAKE_SOURCE_DIR}/vanity/TESTAMENT.md" "${CMAKE_BINARY_DIR}/vanity/TESTAMENT.md" COPYONLY)
|
|
configure_file("${CMAKE_SOURCE_DIR}/vanity/NPC.xml" "${CMAKE_BINARY_DIR}/vanity/NPC.xml" COPYONLY)
|
|
|
|
# 3rdparty includes
|
|
include_directories(${PROJECT_SOURCE_DIR}/thirdparty/raknet/Source/)
|
|
if(UNIX)
|
|
if(APPLE)
|
|
include_directories(/usr/local/include/)
|
|
include_directories(/usr/local/mysql-connector-c++/include/jdbc/)
|
|
include_directories(/usr/local/mysql-connector-c++/include/jdbc/cppconn/)
|
|
else()
|
|
include_directories(${mysql_SOURCE_DIR}/include/jdbc/)
|
|
include_directories(${mysql_SOURCE_DIR}/include/jdbc/cppconn/)
|
|
endif(APPLE)
|
|
endif(UNIX)
|
|
if(WIN32)
|
|
include_directories(${mysql_SOURCE_DIR}/include/jdbc)
|
|
include_directories(${mysql_SOURCE_DIR}/include/jdbc/cppconn)
|
|
endif(WIN32)
|
|
include_directories(${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/thirdparty/recastnavigation/Recast/Include)
|
|
include_directories(${PROJECT_SOURCE_DIR}/thirdparty/recastnavigation/Detour/Include)
|
|
include_directories(${ZLIB_INCLUDE_DIRS})
|
|
|
|
# Bcrypt
|
|
if (NOT WIN32)
|
|
include_directories(${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt)
|
|
include_directories(${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/include/bcrypt)
|
|
else ()
|
|
include_directories(${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/include)
|
|
endif ()
|
|
|
|
# Our includes
|
|
include_directories(${PROJECT_BINARY_DIR})
|
|
include_directories(${PROJECT_SOURCE_DIR}/dChatFilter/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dCommon/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dGame/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dGame/dBehaviors)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dGame/dComponents)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dGame/dGameMessages)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dGame/dInventory)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dGame/dMission)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dGame/dEntity)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dGame/dUtilities)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dPhysics/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dZoneManager/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dDatabase/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dDatabase/Tables/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/thirdparty/SQLite/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/thirdparty/cpplinq/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dNet/)
|
|
include_directories(${PROJECT_SOURCE_DIR}/dScripts/)
|
|
|
|
# Default to linking to libmysql
|
|
set(MYSQL_LIB mysql)
|
|
if(WIN32)
|
|
set(MYSQL_LIB mysqlcppconn)
|
|
endif(WIN32)
|
|
|
|
# Lib folders:
|
|
link_directories(${PROJECT_BINARY_DIR})
|
|
if(UNIX)
|
|
if(APPLE)
|
|
link_directories(/usr/local/mysql-connector-c++/lib64/)
|
|
else()
|
|
link_directories(${mysql_SOURCE_DIR}/lib64/)
|
|
|
|
# Link to libmysqlcppconn on Linux
|
|
set(MYSQL_LIB mysqlcppconn)
|
|
endif(APPLE)
|
|
endif(UNIX)
|
|
if(WIN32)
|
|
link_directories(${mysql_SOURCE_DIR}/lib64/vs14)
|
|
endif(WIN32)
|
|
|
|
# Source Code
|
|
file(
|
|
GLOB SOURCES
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dWorldServer/*.cpp
|
|
)
|
|
|
|
# Source Code for AuthServer
|
|
file(
|
|
GLOB SOURCES_AUTH
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dAuthServer/*.cpp
|
|
)
|
|
|
|
# Source Code for MasterServer
|
|
file(
|
|
GLOB SOURCES_MASTER
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dMasterServer/*.cpp
|
|
)
|
|
|
|
# Source Code for ChatServer
|
|
file(
|
|
GLOB SOURCES_CHAT
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dChatServer/*.cpp
|
|
)
|
|
|
|
# Source Code for raknet
|
|
file(
|
|
GLOB SOURCES_RAKNET
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/thirdparty/raknet/Source/*.cpp
|
|
)
|
|
|
|
# Source Code for recast
|
|
file(
|
|
GLOB SOURCES_RECAST
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/thirdparty/recastnavigation/Recast/Source/*.cpp
|
|
)
|
|
|
|
# Source Code for detour
|
|
file(
|
|
GLOB SOURCES_DETOUR
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/thirdparty/recastnavigation/Detour/Source/*.cpp
|
|
)
|
|
|
|
# Source Code for tinyxml2
|
|
file(
|
|
GLOB SOURCES_TINYXML2
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/tinyxml2.cpp
|
|
)
|
|
|
|
# Source Code for libbcrypt
|
|
file(
|
|
GLOB SOURCES_LIBBCRYPT
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/*.c
|
|
${PROJECT_SOURCE_DIR}/thirdparty/libbcrypt/src/*.c
|
|
)
|
|
|
|
# Source Code for dCommon
|
|
file(
|
|
GLOB SOURCES_DCOMMON
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dCommon/*.cpp
|
|
)
|
|
|
|
# Source Code for dChatFilter
|
|
file(
|
|
GLOB SOURCES_DCHATFILTER
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dChatFilter/*.cpp
|
|
)
|
|
|
|
# Source Code for dDatabase
|
|
file(
|
|
GLOB SOURCES_DDATABASE
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dDatabase/*.cpp
|
|
${PROJECT_SOURCE_DIR}/dDatabase/Tables/*.cpp
|
|
${PROJECT_SOURCE_DIR}/thirdparty/SQLite/*.cpp
|
|
${PROJECT_SOURCE_DIR}/thirdparty/SQLite/*.c
|
|
)
|
|
|
|
# Source Code for dNet
|
|
file(
|
|
GLOB SOURCES_DNET
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dNet/*.cpp
|
|
)
|
|
|
|
# Source Code for dGame
|
|
file(
|
|
GLOB SOURCES_DGAME
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dGame/*.cpp
|
|
${PROJECT_SOURCE_DIR}/dGame/dBehaviors/*.cpp
|
|
${PROJECT_SOURCE_DIR}/dGame/dComponents/*.cpp
|
|
${PROJECT_SOURCE_DIR}/dGame/dGameMessages/*.cpp
|
|
${PROJECT_SOURCE_DIR}/dGame/dInventory/*.cpp
|
|
${PROJECT_SOURCE_DIR}/dGame/dMission/*.cpp
|
|
${PROJECT_SOURCE_DIR}/dGame/dEntity/*.cpp
|
|
${PROJECT_SOURCE_DIR}/dGame/dUtilities/*.cpp
|
|
${PROJECT_SOURCE_DIR}/dScripts/*.cpp
|
|
)
|
|
|
|
# Source Code for dZoneManager
|
|
file(
|
|
GLOB SOURCES_DZM
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dZoneManager/*.cpp
|
|
)
|
|
|
|
# Source Code for dPhysics
|
|
file(
|
|
GLOB SOURCES_DPHYSICS
|
|
LIST_DIRECTORIES false
|
|
RELATIVE "${CMAKE_CURRENT_SOURCE_DIR}"
|
|
${PROJECT_SOURCE_DIR}/dPhysics/*.cpp
|
|
)
|
|
|
|
# 3rdparty static libraries:
|
|
#add_library(zlib ${SOURCES_ZLIB})
|
|
add_library(raknet ${SOURCES_RAKNET})
|
|
add_library(tinyxml2 ${SOURCES_TINYXML2})
|
|
add_library(detour ${SOURCES_DETOUR})
|
|
add_library(recast ${SOURCES_RECAST})
|
|
add_library(libbcrypt ${SOURCES_LIBBCRYPT})
|
|
|
|
# Our static libraries:
|
|
add_library(dCommon ${SOURCES_DCOMMON})
|
|
add_library(dChatFilter ${SOURCES_DCHATFILTER})
|
|
add_library(dDatabase ${SOURCES_DDATABASE})
|
|
add_library(dNet ${SOURCES_DNET})
|
|
add_library(dGame ${SOURCES_DGAME})
|
|
add_library(dZoneManager ${SOURCES_DZM})
|
|
add_library(dPhysics ${SOURCES_DPHYSICS})
|
|
target_link_libraries(dNet dCommon) #Needed because otherwise linker errors occur.
|
|
target_link_libraries(dCommon ZLIB::ZLIB)
|
|
target_link_libraries(dCommon libbcrypt)
|
|
|
|
# Our executables:
|
|
add_executable(WorldServer ${SOURCES})
|
|
add_executable(AuthServer ${SOURCES_AUTH})
|
|
add_executable(MasterServer ${SOURCES_MASTER})
|
|
add_executable(ChatServer ${SOURCES_CHAT})
|
|
|
|
# Target libraries to link to:
|
|
target_link_libraries(WorldServer dCommon)
|
|
target_link_libraries(WorldServer dChatFilter)
|
|
target_link_libraries(WorldServer dDatabase)
|
|
target_link_libraries(WorldServer dNet)
|
|
target_link_libraries(WorldServer dGame)
|
|
target_link_libraries(WorldServer dZoneManager)
|
|
target_link_libraries(WorldServer dPhysics)
|
|
target_link_libraries(WorldServer detour)
|
|
target_link_libraries(WorldServer recast)
|
|
target_link_libraries(WorldServer raknet)
|
|
target_link_libraries(WorldServer ${MYSQL_LIB})
|
|
if(UNIX)
|
|
target_link_libraries(WorldServer pthread)
|
|
target_link_libraries(WorldServer dl)
|
|
|
|
if(NOT APPLE AND __include_backtrace__)
|
|
target_link_libraries(WorldServer backtrace)
|
|
target_link_libraries(MasterServer backtrace)
|
|
target_link_libraries(AuthServer backtrace)
|
|
target_link_libraries(ChatServer backtrace)
|
|
endif()
|
|
|
|
endif(UNIX)
|
|
if(WIN32)
|
|
target_link_libraries(WorldServer ws2_32)
|
|
endif(WIN32)
|
|
target_link_libraries(WorldServer tinyxml2)
|
|
|
|
# Target libraries for Auth:
|
|
target_link_libraries(AuthServer dCommon)
|
|
target_link_libraries(AuthServer dDatabase)
|
|
target_link_libraries(AuthServer dNet)
|
|
target_link_libraries(AuthServer raknet)
|
|
target_link_libraries(AuthServer ${MYSQL_LIB})
|
|
if(UNIX)
|
|
target_link_libraries(AuthServer pthread)
|
|
target_link_libraries(AuthServer dl)
|
|
endif(UNIX)
|
|
if(WIN32)
|
|
target_link_libraries(AuthServer ws2_32)
|
|
endif(WIN32)
|
|
|
|
# Target libraries for Master:
|
|
target_link_libraries(MasterServer dCommon)
|
|
target_link_libraries(MasterServer dDatabase)
|
|
target_link_libraries(MasterServer dNet)
|
|
target_link_libraries(MasterServer raknet)
|
|
target_link_libraries(MasterServer ${MYSQL_LIB})
|
|
if(UNIX)
|
|
target_link_libraries(MasterServer pthread)
|
|
target_link_libraries(MasterServer dl)
|
|
endif(UNIX)
|
|
if(WIN32)
|
|
target_link_libraries(MasterServer ws2_32)
|
|
endif(WIN32)
|
|
|
|
# Target libraries for Chat:
|
|
target_link_libraries(ChatServer dCommon)
|
|
target_link_libraries(ChatServer dChatFilter)
|
|
target_link_libraries(ChatServer dDatabase)
|
|
target_link_libraries(ChatServer dNet)
|
|
target_link_libraries(ChatServer raknet)
|
|
target_link_libraries(ChatServer ${MYSQL_LIB})
|
|
if(UNIX)
|
|
target_link_libraries(ChatServer pthread)
|
|
target_link_libraries(ChatServer dl)
|
|
endif(UNIX)
|
|
if(WIN32)
|
|
target_link_libraries(ChatServer ws2_32)
|
|
endif(WIN32)
|
|
|
|
# Compiler flags:
|
|
# Disabled deprecated warnings as the MySQL includes have deprecated code in them.
|
|
# Disabled misleading indentation as DL_LinkedList from RakNet has a weird indent.
|
|
# Disabled no-register
|
|
# Disabled unknown pragmas because Linux doesn't understand Windows pragmas.
|
|
if(UNIX)
|
|
if(APPLE)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -Wno-unused-result -Wno-unknown-pragmas -fpermissive -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -fPIC")
|
|
else()
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++17 -O2 -Wuninitialized -Wno-unused-result -Wno-unknown-pragmas -fpermissive -D_GLIBCXX_USE_CXX11_ABI=0 -D_GLIBCXX_USE_CXX17_ABI=0 -static-libgcc -fPIC")
|
|
endif()
|
|
if (__dynamic)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -rdynamic")
|
|
endif()
|
|
if (__ggdb)
|
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ggdb")
|
|
endif()
|
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 -O2 -fPIC")
|
|
endif(UNIX)
|