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ghosting_scenes defaults to 1 in the worldconfig.ini template, the settings catalog and when the key is missing. Zones without a terrain scene map keep distance ghosting; ghosting_scenes=0 turns it off everywhere. Check in game: with a fresh worldconfig.ini the world server log says "Scene ghosting is on" in Avant Gardens; objects appear by scene (the whole scene you are in and its neighbours) instead of within 100-150 units. In a zone without a scene map (e.g. a property) the log says it is off and ghosting is by distance. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>