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15954413ae
* rename rebuild to quickbuild * fix includes
10 lines
248 B
C++
10 lines
248 B
C++
#pragma once
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#include "CppScripts.h"
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class GfJailWalls final : public CppScripts::Script
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{
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public:
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void OnQuickBuildComplete(Entity* self, Entity* target) override;
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void OnQuickBuildNotifyState(Entity* self, eQuickBuildState state) override;
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};
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