DarkflameServer/dScripts/ai/WILD/WildPants.cpp
Aaron Kimbrell 2cf92a16d2
Add scripts for a few wild creatures (#1051)
ignore frog script
2023-04-09 10:17:05 -05:00

11 lines
322 B
C++

#include "WildPants.h"
#include "GameMessages.h"
void WildPants::OnStartup(Entity* self) {
self->SetProximityRadius(5, "scardyPants");
}
void WildPants::OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) {
if (status == "ENTER") GameMessages::SendPlayAnimation(self, u"scared");
}