DarkflameServer/thirdparty/raknet/Source/PacketLogger.h
2021-12-05 18:54:36 +01:00

87 lines
3.9 KiB
C++

/// \file
/// \brief This will write all incoming and outgoing network messages to the local console screen. See derived functions for other outputs
///
/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
///
/// Usage of RakNet is subject to the appropriate license agreement.
/// Creative Commons Licensees are subject to the
/// license found at
/// http://creativecommons.org/licenses/by-nc/2.5/
/// Single application licensees are subject to the license found at
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
/// Custom license users are subject to the terms therein.
/// GPL license users are subject to the GNU General Public
/// License as published by the Free
/// Software Foundation; either version 2 of the License, or (at your
/// option) any later version.
#ifndef __PACKET_LOGGER_H
#define __PACKET_LOGGER_H
class RakPeerInterface;
#include "RakNetTypes.h"
#include "PluginInterface.h"
#include "Export.h"
/// \defgroup PACKETLOGGER_GROUP PacketLogger
/// \ingroup PLUGINS_GROUP
/// \brief Writes incoming and outgoing messages to the screen.
/// This will write all incoming and outgoing messages to the console window, or to a file if you override it and give it this functionality.
/// \ingroup PACKETLOGGER_GROUP
class RAK_DLL_EXPORT PacketLogger : public PluginInterface
{
public:
PacketLogger();
virtual ~PacketLogger();
virtual void OnAttach(RakPeerInterface *peer);
virtual void Update(RakPeerInterface *peer);
// Translate the supplied parameters into an output line - overloaded version that takes a MessageIdentifier
// and translates it into a string (numeric or textual representation based on printId); this calls the
// second version which takes a const char* argument for the messageIdentifier
virtual void FormatLine(char* into, const char* dir, const char* type, unsigned int packet, unsigned int frame
, unsigned char messageIdentifier, const BitSize_t bitLen, unsigned long long time, const SystemAddress& local, const SystemAddress& remote,
unsigned int splitPacketId, unsigned int splitPacketIndex, unsigned int splitPacketCount, unsigned int orderingIndex);
virtual void FormatLine(char* into, const char* dir, const char* type, unsigned int packet, unsigned int frame
, const char* idToPrint, const BitSize_t bitLen, unsigned long long time, const SystemAddress& local, const SystemAddress& remote,
unsigned int splitPacketId, unsigned int splitPacketIndex, unsigned int splitPacketCount, unsigned int orderingIndex);
/// Events on low level sends and receives. These functions may be called from different threads at the same time.
virtual void OnDirectSocketSend(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
virtual void OnDirectSocketReceive(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
virtual void OnInternalPacket(InternalPacket *internalPacket, unsigned frameNumber, SystemAddress remoteSystemAddress, RakNetTime time, bool isSend);
/// Logs out a header for all the data
virtual void LogHeader(void);
/// Override this to log strings to wherever. Log should be threadsafe
virtual void WriteLog(const char *str);
// Set to true to print ID_* instead of numbers
virtual void SetPrintID(bool print);
// Print or hide acks (clears up the screen not to print them but is worse for debugging)
virtual void SetPrintAcks(bool print);
/// Prepend this string to output logs.
virtual void SetPrefix(const char *_prefix);
/// Append this string to output logs. (newline is useful here)
virtual void SetSuffix(const char *_suffix);
static const char* BaseIDTOString(unsigned char Id);
protected:
const char* IDTOString(unsigned char Id);
virtual void AddToLog(const char *str);
// Users should override this
virtual const char* UserIDTOString(unsigned char Id);
RakPeerInterface *rakPeer;
bool printId, printAcks;
char prefix[256];
char suffix[256];
};
#endif