DarkflameServer/dScripts/ai/ACT/ActPlayerDeathTrigger.h
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

10 lines
164 B
C++

#pragma once
#include "CppScripts.h"
class ActPlayerDeathTrigger : public CppScripts::Script
{
public:
void OnCollisionPhantom(Entity* self, Entity* target);
};