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DarkflameServer/dGame/dGameMessages
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David Markowitz 991e55f305 feat: dont drop loot for dead players if configured in the zone activity settings (#1935)
* feat: dont drop loot for dead players if configured in the zone activity settings

* fix errors

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update dGame/dComponents/ActivityComponent.h

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update dGame/dUtilities/Loot.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-11-16 16:17:26 -06:00
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CMakeLists.txt
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DoClientProjectileImpact.h
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EchoStartSkill.h
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EchoSyncSkill.h
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GameMessageHandler.cpp
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GameMessageHandler.h
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GameMessages.cpp
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GameMessages.h
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PropertyDataMessage.cpp
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PropertyDataMessage.h
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PropertySelectQueryProperty.cpp
fix: Remove database requirements for Property Entrance Component and greatly simplify logic (#1650)
2024-11-23 15:56:31 -06:00
PropertySelectQueryProperty.h
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RequestServerProjectileImpact.h
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StartSkill.h
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SyncSkill.h
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