DarkflameServer/dGame/dComponents/RacingSoundTriggerComponent.h
jadebenn 5225c86d65
chore: Misc. component cleanup (#1433)
* Misc component cleanup

* Update InventoryComponent.h

* Update MissionComponent.h

* Update PropertyManagementComponent.h

* Update PropertyVendorComponent.h

* Update SkillComponent.h

maximum pedantry B)

* SoundTriggerComponent.h braces gone

* Rename SoundTriggerComponent.h braces gone to SoundTriggerComponent.h

I was tired
2024-01-23 23:13:23 -06:00

16 lines
479 B
C++

#ifndef __RACINGSOUNDTRIGGERCOMPONENT__H__
#define __RACINGSOUNDTRIGGERCOMPONENT__H__
#include "SoundTriggerComponent.h"
#include "eReplicaComponentType.h"
class Entity;
class RacingSoundTriggerComponent : public SoundTriggerComponent {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::RACING_SOUND_TRIGGER;
RacingSoundTriggerComponent(Entity* parent) : SoundTriggerComponent(parent){};
};
#endif //!__RACINGSOUNDTRIGGERCOMPONENT__H__