Files
DarkflameServer/dNet/ChatPackets.h
jadebenn 3364884126 Consolidate serviceID enums into one enum (#1855)
* merge ServerType and ServiceID enums

* rename eConnectionType to ServiceType in preparation for enum unification

* unify ServiceID and ServiceType enums

* shrink ServiceType to an 8-bit integer

* fix linux compilation error and update gamemsg test

* return to uint16_t

* Update dNet/AuthPackets.cpp

Use cast instead of padding

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

* Add default case to MasterServer.cpp

* move ref back to type

* Another formatting fix

* Fix comment to be more accurate

---------

Co-authored-by: jadebenn <9892985+jadebenn@users.noreply.github.com>
Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
2025-08-20 20:26:48 -07:00

67 lines
2.1 KiB
C++

/*
* Darkflame Universe
* Copyright 2018
*/
#ifndef CHATPACKETS_H
#define CHATPACKETS_H
struct SystemAddress;
#include <string>
#include "dCommonVars.h"
#include "MessageType/Chat.h"
#include "BitStreamUtils.h"
struct ShowAllRequest{
LWOOBJID requestor = LWOOBJID_EMPTY;
bool displayZoneData = true;
bool displayIndividualPlayers = true;
void Serialize(RakNet::BitStream& bitStream);
void Deserialize(RakNet::BitStream& inStream);
};
struct FindPlayerRequest{
LWOOBJID requestor = LWOOBJID_EMPTY;
LUWString playerName;
void Serialize(RakNet::BitStream& bitStream);
void Deserialize(RakNet::BitStream& inStream);
};
namespace ChatPackets {
struct Announcement : public LUBitStream {
std::string title;
std::string message;
Announcement() : LUBitStream(ServiceType::CHAT, MessageType::Chat::GM_ANNOUNCE) {};
virtual void Serialize(RakNet::BitStream& bitStream) const override;
};
struct AchievementNotify : public LUBitStream {
LUWString targetPlayerName{};
uint32_t missionEmailID{};
LWOOBJID earningPlayerID{};
LUWString earnerName{};
AchievementNotify() : LUBitStream(ServiceType::CHAT, MessageType::Chat::ACHIEVEMENT_NOTIFY) {}
void Serialize(RakNet::BitStream& bitstream) const override;
bool Deserialize(RakNet::BitStream& bitstream) override;
};
struct TeamInviteInitialResponse : public LUBitStream {
bool inviteFailedToSend{};
LUWString playerName{};
TeamInviteInitialResponse() : LUBitStream(ServiceType::CLIENT, MessageType::Client::TEAM_INVITE_INITIAL_RESPONSE) {}
void Serialize(RakNet::BitStream& bitstream) const override;
// No Deserialize needed on our end
};
void SendChatMessage(const SystemAddress& sysAddr, char chatChannel, const std::string& senderName, LWOOBJID playerObjectID, bool senderMythran, const std::u16string& message);
void SendSystemMessage(const SystemAddress& sysAddr, const std::u16string& message, bool broadcast = false);
void SendMessageFail(const SystemAddress& sysAddr);
void SendRoutedMsg(const LUBitStream& msg, const LWOOBJID targetID, const SystemAddress& sysAddr);
};
#endif // CHATPACKETS_H