mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 14:37:25 +00:00
0545adfac3
Have fun!
54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
#include "RakThread.h"
|
|
#include "RakNetDefines.h"
|
|
|
|
#ifdef _WIN32
|
|
#include <windows.h>
|
|
#include <stdio.h>
|
|
#if !defined(_WIN32_WCE)
|
|
#include <process.h>
|
|
#endif
|
|
#else
|
|
#include <pthread.h>
|
|
#endif
|
|
|
|
using namespace RakNet;
|
|
|
|
#if defined(_WIN32_WCE)
|
|
int RakThread::Create( LPTHREAD_START_ROUTINE start_address, void *arglist)
|
|
#elif defined(_WIN32)
|
|
int RakThread::Create( unsigned __stdcall start_address( void* ), void *arglist)
|
|
#else
|
|
int RakThread::Create( void* start_address( void* ), void *arglist)
|
|
#endif
|
|
{
|
|
#ifdef _WIN32
|
|
HANDLE threadHandle;
|
|
unsigned threadID = 0;
|
|
#ifdef _XBOX360
|
|
threadHandle = (HANDLE) _beginthreadex( NULL, 0, start_address, arglist, 0, &threadID );
|
|
#elif defined (_WIN32_WCE)
|
|
threadHandle = CreateThread(NULL,MAX_ALLOCA_STACK_ALLOCATION*2,start_address,arglist,0,(DWORD*)&threadID);
|
|
#else
|
|
threadHandle = (HANDLE) _beginthreadex( NULL, MAX_ALLOCA_STACK_ALLOCATION*2, start_address, arglist, 0, &threadID );
|
|
#endif
|
|
|
|
if (threadHandle==0)
|
|
{
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
CloseHandle( threadHandle );
|
|
return 0;
|
|
}
|
|
#else
|
|
pthread_t threadHandle;
|
|
// Create thread linux
|
|
pthread_attr_t attr;
|
|
pthread_attr_init( &attr );
|
|
pthread_attr_setdetachstate( &attr, PTHREAD_CREATE_DETACHED );
|
|
|
|
return pthread_create( &threadHandle, &attr, start_address, arglist );
|
|
#endif
|
|
}
|