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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 06:27:24 +00:00
7671cc6865
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
#include "CDEmoteTable.h"
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//! Constructor
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CDEmoteTableTable::CDEmoteTableTable(void) {
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
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while (!tableData.eof()) {
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CDEmoteTable* entry = new CDEmoteTable();
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entry->ID = tableData.getIntField("id", -1);
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entry->animationName = tableData.getStringField("animationName", "");
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entry->iconFilename = tableData.getStringField("iconFilename", "");
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entry->channel = tableData.getIntField("channel", -1);
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entry->locked = tableData.getIntField("locked", -1) != 0;
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entry->localize = tableData.getIntField("localize", -1) != 0;
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entry->locState = tableData.getIntField("locStatus", -1);
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entry->gateVersion = tableData.getStringField("gate_version", "");
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entries.insert(std::make_pair(entry->ID, entry));
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tableData.nextRow();
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}
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tableData.finalize();
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}
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//! Destructor
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CDEmoteTableTable::~CDEmoteTableTable(void) {
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for (auto e : entries) {
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if (e.second) delete e.second;
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}
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entries.clear();
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}
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CDEmoteTable* CDEmoteTableTable::GetEmote(int id) {
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for (auto e : entries) {
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if (e.first == id) return e.second;
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}
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return nullptr;
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}
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