DarkflameServer/dScripts/GfArchway.cpp
2022-08-18 15:33:32 -05:00

9 lines
326 B
C++

#include "GfArchway.h"
#include "Entity.h"
#include "SkillComponent.h"
void GfArchway::OnRebuildComplete(Entity* self, Entity* target) {
auto* skillComponent = target->GetComponent<SkillComponent>();
if (skillComponent) skillComponent->CalculateBehavior(SHIELDING_SKILL, SHIELDING_BEHAVIOR, target->GetObjectID(), true);
}