DarkflameServer/dGame/dUtilities/BrickDatabase.h
David Markowitz 9655f0ee45 make include guards standards conforming
fix compile issues
2024-10-30 00:34:25 -07:00

17 lines
281 B
C++

#ifndef BRICKDATABASE_H
#define BRICKDATABASE_H
#pragma once
#include "Entity.h"
class Brick;
using BrickList = std::vector<Brick>;
using LxfmlPath = std::string;
namespace BrickDatabase {
const BrickList& GetBricks(const LxfmlPath& lxfmlPath);
};
#endif //!BRICKDATABASE_H