DarkflameServer/dGame/dPropertyBehaviors/State.h
David Markowitz 9655f0ee45 make include guards standards conforming
fix compile issues
2024-10-30 00:34:25 -07:00

27 lines
446 B
C++

#ifndef STATE_H
#define STATE_H
#include "Strip.h"
namespace tinyxml2 {
class XMLElement;
}
class AMFArrayValue;
class State {
public:
template <typename Msg>
void HandleMsg(Msg& msg);
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
bool IsEmpty() const;
void Serialize(tinyxml2::XMLElement& state) const;
void Deserialize(const tinyxml2::XMLElement& state);
private:
std::vector<Strip> m_Strips;
};
#endif //!STATE_H