DarkflameServer/dDatabase/GameDatabase/ITables/IPlayKeys.h
David Markowitz 9655f0ee45 make include guards standards conforming
fix compile issues
2024-10-30 00:34:25 -07:00

16 lines
402 B
C++

#ifndef IPLAYKEYS_H
#define IPLAYKEYS_H
#include <cstdint>
#include <optional>
class IPlayKeys {
public:
// Get the playkey id for the given playkey.
// Optional of bool may seem pointless, however the optional indicates if the playkey exists
// and the bool indicates if the playkey is active.
virtual std::optional<bool> IsPlaykeyActive(const int32_t playkeyId) = 0;
};
#endif //!IPLAYKEYS_H