mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-22 05:27:19 +00:00
15954413ae
* rename rebuild to quickbuild * fix includes
19 lines
543 B
C++
19 lines
543 B
C++
#include "ActNinjaTurret.h"
|
|
#include "eQuickBuildState.h"
|
|
|
|
void ActNinjaTurret::OnQuickBuildNotifyState(Entity* self, eQuickBuildState state) {
|
|
if (state == eQuickBuildState::COMPLETED) {
|
|
self->SetVar(u"AmBuilt", true);
|
|
} else if (state == eQuickBuildState::RESETTING) {
|
|
self->SetVar(u"AmBuilt", false);
|
|
}
|
|
}
|
|
|
|
void
|
|
ActNinjaTurret::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
|
|
int32_t param3) {
|
|
if (args == "ISpawned" && self->GetVar<bool>(u"AmBuilt")) {
|
|
sender->Smash();
|
|
}
|
|
}
|