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71 lines
2.6 KiB
C++
71 lines
2.6 KiB
C++
#include <atomic>
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#include <magic_enum/magic_enum_containers.hpp>
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#include <eReplicaComponentType.h>
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#include "Core.h"
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namespace dECS {
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struct WorldData {
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using CompSignature = magic_enum::containers::bitset<eReplicaComponentType>;
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using CompMap = std::unordered_map<LWOOBJID, CompSignature>;
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using CompStorage = std::unordered_map<eReplicaComponentType, std::unique_ptr<IStorage>>;
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std::atomic<LWOOBJID> nextId = 1;
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CompMap map;
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CompStorage data;
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};
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World::World() : m_World{ std::make_shared<WorldData>() } {};
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Entity World::MakeEntity() {
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return Entity{ m_World->nextId.fetch_add(1, std::memory_order::relaxed),
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m_World };
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}
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void* Entity::AddComponent(const eReplicaComponentType kind, const StorageConstructor storageConstructor) {
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if (auto w = m_World.lock()) {
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// Add to kind signature
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w->map[m_Id].set(kind, true);
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// Get or add storage
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auto storageIt = w->data.find(kind);
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if (storageIt == w->data.cend()) {
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bool inserted = false;
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std::tie(storageIt, inserted) = w->data.try_emplace(kind, storageConstructor());
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if (!inserted) throw "storage emplacement failure";
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}
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auto& storage = *storageIt->second;
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// Return reference if already mapped, otherwise add component
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auto compIt = storage.rowMap.find(m_Id);
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if (compIt == storage.rowMap.cend()) {
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const auto curSize = storage.rowMap.size();
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storage.rowMap.emplace(m_Id, curSize);
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return storage.emplace_back();
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}
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const auto row = compIt->second;
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return storage.at(row);
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}
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return nullptr;
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}
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const void* Entity::GetComponent(const eReplicaComponentType kind) const {
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if (auto const w = m_World.lock()) {
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// Check that the entity has this component
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if (!w->map[m_Id].test(kind)) return nullptr;
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// Get the location where it's stored
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const auto& storage = *w->data.at(kind);
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const auto it = storage.rowMap.find(m_Id);
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if (it == storage.rowMap.cend()) return nullptr;
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const auto row = it->second;
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return storage.at(row);
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}
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return nullptr;
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}
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void* Entity::GetComponent(const eReplicaComponentType kind) {
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// Casting away const for this overload is safe, if not at all pretty
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return const_cast<void*>(std::as_const(*this).GetComponent(kind));
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}
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}
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