mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-10-02 02:43:44 +00:00
Staff list contraband items on a new dashboard page (item search, reason, flag or flag and remove; contraband_manage to edit, reports_view to see). World servers check every inventory when a character loads and every item a player receives: each find is an economy flag of the new kind Contraband, shown with the other flags and in the character's related data. Items marked for removal are taken away, with a character snapshot kept first so they can be given back, an audit entry and a mail or chat message telling the player why. Staff are skipped unless contraband_ignore_staff is off. Worlds reload the list when it changes (RELOAD_CONTRABAND, added at the end of ePlayerAction). Fixes #1563 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
9 lines
264 B
SQL
9 lines
264 B
SQL
/* contraband_items: see the MySQL migration. */
|
|
CREATE TABLE IF NOT EXISTS contraband_items (
|
|
lot INTEGER NOT NULL PRIMARY KEY,
|
|
reason TEXT NOT NULL,
|
|
action INTEGER NOT NULL DEFAULT 0,
|
|
added_by TEXT NOT NULL DEFAULT '',
|
|
added_at BIGINT NOT NULL DEFAULT 0
|
|
);
|