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All 450 live saves looked at had <mnt a="0"/>. The server wrote the item of the mount being ridden, a value live never showed and the client would start with although nobody rides after a load. <mnt a="0"/> is now always written, riding or not. A save that holds another value, or one that is not a number, is still read without failing and gets 0 at the next save. Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
22 lines
688 B
C++
22 lines
688 B
C++
#include "MountControlComponent.h"
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#include "tinyxml2.h"
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void MountControlComponent::LoadFromSaveData(const tinyxml2::XMLDocument& doc) {
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const auto* const obj = doc.FirstChildElement("obj");
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const auto* const mount = obj ? obj->FirstChildElement("mnt") : nullptr;
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if (mount) mount->QueryInt64Attribute("a", &m_SavedMountItemID);
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}
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void MountControlComponent::WriteSaveData(tinyxml2::XMLDocument& doc) {
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auto* const obj = doc.FirstChildElement("obj");
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if (!obj) return;
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auto* mount = obj->FirstChildElement("mnt");
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if (!mount) mount = obj->InsertNewChildElement("mnt");
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// 0 in every live save looked at (450), so 0 is written, riding or not
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mount->SetAttribute("a", 0);
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}
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