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Aaron Kimbrell 15a743809a feat(world3d): a property's models in capture and recorded replays
In a capture replay, each model stands where the capture saw it at the
playhead (the UGC server's mesh for a brick built model when it has one, a box
otherwise), appearing, moving and vanishing with the timeline both ways; the
Property tab shows the property data of that moment and the models standing,
and behavior messages are ticks on the timeline. In a replay of recorded
positions on one property instance, the models placed now are drawn and
labelled as now.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 08:52:35 -05:00
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