Files
DarkflameServer/dCommon/Zip.h
Aaron Kimbrell ba41bf0311 feat: read the bounding boxes of the client's bricks from its brickdb
BrickBounds reads the <Bounding><AABB/> of every Primitives/<designID>.xml in
the client's res/brickdb.zip (through the asset manager, so packed and
unpacked clients both work), by design ID. A design listed only as another
primitive's alias gets that primitive's box. Get() reads the file the first
time it is called and keeps the boxes for every later call.

The zip is read by a small reader in dCommon (Zip::ForEachEntry) that handles
stored and deflated entries, with a raw inflate added to ZCompression.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-10 11:52:20 -06:00

19 lines
628 B
C++

// Darkflame Universe
// Copyright 2025
#ifndef ZIP_H
#define ZIP_H
#include <functional>
#include <string_view>
namespace Zip {
// Calls `visit` with the name and contents of every entry of the zip archive `zip` whose name `wanted` accepts, in
// the archive's order. Stored and deflated entries are read; others, and entries that fail to read, are skipped.
// Returns false when the archive's directory can't be read.
bool ForEachEntry(std::string_view zip, const std::function<bool(std::string_view name)>& wanted,
const std::function<void(std::string_view name, std::string_view data)>& visit);
};
#endif //!ZIP_H