mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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* greatly simplify docker * back to gcc since I can't the libs to load properly * fix typo add set -e to entrypoint better copy of entrypoint.sh and use proper entrypoint * use debian instead of gcc for runtime comment and organize it a bit drop gcc to 12 since we are using debian 12 as well * explicitly include mariadb libs * Make the server not crash in the case we are using only env-vars make the dockerfile have configs in the expected location incase of bypassing entrypoint.sh * remove unneede var from example, since it's in the container now * coments to dockerfile * Revert master server changes * Resolve conflicting port options between chat, master, and world move chat_server_port to shared since it's used by world and chat * Don't error if file does not exists when updating a config option move update before and use bin dir var
15 lines
479 B
INI
15 lines
479 B
INI
# Port number. The client has the authserver port hardcoded to 1001
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auth_server_port=1001
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# 0 or 1, should ignore playkeys
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# If 1 everyone with an account will be able to login, regardless of if they have a key or not
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dont_use_keys=0
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# list of rewardcodes to set on the accounts by default
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# ex: 30,1,0,3
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# See RewardCodes in the CDclient for what codes exist
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# Default 4,30
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# 4 allows LEGOClub access
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# 30 makes the client not consume bricks when in bbb mode
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rewardcodes=4,30
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