DarkflameServer/dScripts/ai/FV/FvBounceOverWall.h
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

23 lines
541 B
C++

#pragma once
#include "CppScripts.h"
class FvBounceOverWall : public CppScripts::Script
{
/**
* @brief When a collision has been made with self this method is called.
*
* @param self The Entity that called this function.
* @param target The target Entity of self.
*/
void OnCollisionPhantom(Entity* self, Entity* target) override;
private:
/**
* MissionId for the Gate Crasher mission.
*/
int32_t GateCrasherMissionId = 849;
/**
* MissionUid for the Gate Crasher mission.
*/
int32_t GateCrasherMissionUid = 1241;
};