mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-12 19:28:21 +00:00
5eca25e42a
* Move away from constructor queries Fix up other large tables to have proper backup lookups Revert "idk im just dumb ig" This reverts commit 5d5be5df53b8959b42b291613d7db749a65a3585. idk im just dumb ig * Fix slow components registry lookup * add define for cdclient cache all * Update CDBehaviorParameterTable.cpp
23 lines
573 B
C++
23 lines
573 B
C++
#pragma once
|
|
|
|
// Custom Classes
|
|
#include "CDTable.h"
|
|
|
|
struct CDScriptComponent {
|
|
unsigned int id; //!< The component ID
|
|
std::string script_name; //!< The script name
|
|
std::string client_script_name; //!< The client script name
|
|
};
|
|
|
|
class CDScriptComponentTable : public CDTable<CDScriptComponentTable> {
|
|
private:
|
|
std::map<unsigned int, CDScriptComponent> entries;
|
|
CDScriptComponent m_ToReturnWhenNoneFound;
|
|
|
|
public:
|
|
void LoadValuesFromDatabase();
|
|
// Gets an entry by scriptID
|
|
const CDScriptComponent& GetByID(unsigned int id);
|
|
};
|
|
|