DarkflameServer/dDatabase/Tables/CDBehaviorTemplateTable.h
2023-07-27 20:03:12 -07:00

30 lines
1.0 KiB
C++

#pragma once
// Custom Classes
#include "CDTable.h"
#include <unordered_map>
#include <unordered_set>
struct CDBehaviorTemplate {
unsigned int behaviorID; //!< The Behavior ID
unsigned int templateID; //!< The Template ID (LOT)
unsigned int effectID; //!< The Effect ID attached
size_t effectHandle; //!< The effect handle
};
class CDBehaviorTemplateTable : public CDTable<CDBehaviorTemplateTable> {
private:
std::vector<CDBehaviorTemplate> entries;
std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
std::unordered_set<std::string> m_EffectHandles;
public:
CDBehaviorTemplateTable();
// Queries the table with a custom "where" clause
std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
std::vector<CDBehaviorTemplate> GetEntries(void) const;
const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
};