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43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
#ifndef __IPROPERTIESCONTENTS__H__
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#define __IPROPERTIESCONTENTS__H__
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#include <array>
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#include <cstdint>
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#include <string_view>
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class IPropertyContents {
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public:
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struct Model {
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inline bool operator==(const LWOOBJID& other) const noexcept {
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return id == other;
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}
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NiPoint3 position;
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NiQuaternion rotation;
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LWOOBJID id{};
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LOT lot{};
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uint32_t ugcId{};
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std::array<int32_t, 5> behaviors{};
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};
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// Inserts a new UGC model into the database.
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virtual void InsertNewUgcModel(
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std::istringstream& sd0Data,
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const uint32_t blueprintId,
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const uint32_t accountId,
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const uint32_t characterId) = 0;
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// Get the property models for the given property id.
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virtual std::vector<IPropertyContents::Model> GetPropertyModels(const LWOOBJID& propertyId) = 0;
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// Insert a new property model into the database.
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virtual void InsertNewPropertyModel(const LWOOBJID& propertyId, const IPropertyContents::Model& model, const std::string_view name) = 0;
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// Update the model position and rotation for the given property id.
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virtual void UpdateModel(const LWOOBJID& propertyId, const NiPoint3& position, const NiQuaternion& rotation, const std::array<std::pair<int32_t, std::string>, 5>& behaviors) = 0;
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// Remove the model for the given property id.
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virtual void RemoveModel(const LWOOBJID& modelId) = 0;
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};
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#endif //!__IPROPERTIESCONTENTS__H__
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