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add stun immunity script (#1015)
several summons use this script to be immune to stuns
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@@ -1,4 +1,4 @@
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set(DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS
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set(DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS
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"Sunflower.cpp"
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"AnvilOfArmor.cpp"
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"FountainOfImagination.cpp"
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@@ -6,4 +6,5 @@ set(DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS
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"PersonalFortress.cpp"
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"BuccaneerValiantShip.cpp"
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"FireFirstSkillonStartup.cpp"
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"StunImmunity.cpp"
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PARENT_SCOPE)
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