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fix: master not using table data, remove 2 noisy logs (#1613)
Tested with logs that queries to get soft and hard cap actually succeed now Logs about slash command handler command registration and vanity NPC creation in mis matched worlds are now removed.
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@@ -31,7 +31,6 @@ void SlashCommandHandler::RegisterCommand(Command command) {
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}
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for (const auto& alias : command.aliases) {
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LOG_DEBUG("Registering command %s", alias.c_str());
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auto [_, success] = RegisteredCommands.try_emplace(alias, command);
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// Don't allow duplicate commands
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if (!success) {
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@@ -285,7 +285,6 @@ void ParseXml(const std::string& file) {
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}
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if (zoneID.value() != currentZoneID) {
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LOG_DEBUG("Skipping (%s) %i location because it is in %i and not the current zone (%i)", name, lot, zoneID.value(), currentZoneID);
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continue;
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}
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