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clarified magic nums
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@ -195,7 +195,7 @@ void PropertyEntranceComponent::OnPropertyEntranceSync(Entity* entity, bool incl
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propertyLookup->setString(3, searchString.c_str());
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propertyLookup->setString(3, searchString.c_str());
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propertyLookup->setString(4, searchString.c_str());
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propertyLookup->setString(4, searchString.c_str());
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propertyLookup->setInt(5, entity->GetGMLevel() >= GAME_MASTER_LEVEL_LEAD_MODERATOR || sortMethod == SORT_TYPE_FRIENDS ? 0 : 1);
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propertyLookup->setInt(5, entity->GetGMLevel() >= GAME_MASTER_LEVEL_LEAD_MODERATOR || sortMethod == SORT_TYPE_FRIENDS ? 0 : 1);
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propertyLookup->setInt(6, sortMethod == SORT_TYPE_FEATURED || sortMethod == SORT_TYPE_FRIENDS ? 1 : 2);
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propertyLookup->setInt(6, sortMethod == SORT_TYPE_FEATURED || sortMethod == SORT_TYPE_FRIENDS ? (uint32_t)PropertyPrivacyOption::Friends : (uint32_t)PropertyPrivacyOption::Public);
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propertyLookup->setInt(7, numResults);
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propertyLookup->setInt(7, numResults);
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propertyLookup->setInt(8, startIndex);
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propertyLookup->setInt(8, startIndex);
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