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dGame Precompiled header improvements (#876)
* moving branch * Add deleteinven slash command * Change name of BRICKS_IN_BBB * Use string_view instead of strcmp * Clean up include tree * Remove unneeded headers from PCH files Removes unneeded headers from pre-compiled headers. This increases compile time, however reduces development time for most files. * Update Entity.h * Update EntityManager.h * Update GameMessages.cpp * There it compiles now Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
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83
dGame/dGameMessages/DoClientProjectileImpact.h
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83
dGame/dGameMessages/DoClientProjectileImpact.h
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#ifndef __DOCLIENTPROJECTILEIMPACT__H__
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#define __DOCLIENTPROJECTILEIMPACT__H__
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#include "dMessageIdentifiers.h"
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#include "dCommonVars.h"
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/* Tell a client local projectile to impact */
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class DoClientProjectileImpact {
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static const GAME_MSG MsgID = GAME_MSG_DO_CLIENT_PROJECTILE_IMPACT;
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public:
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DoClientProjectileImpact() {
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i64OrgID = LWOOBJID_EMPTY;
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i64OwnerID = LWOOBJID_EMPTY;
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i64TargetID = LWOOBJID_EMPTY;
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}
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DoClientProjectileImpact(std::string _sBitStream, LWOOBJID _i64OrgID = LWOOBJID_EMPTY, LWOOBJID _i64OwnerID = LWOOBJID_EMPTY, LWOOBJID _i64TargetID = LWOOBJID_EMPTY) {
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i64OrgID = _i64OrgID;
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i64OwnerID = _i64OwnerID;
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i64TargetID = _i64TargetID;
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sBitStream = _sBitStream;
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}
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DoClientProjectileImpact(RakNet::BitStream* stream) : DoClientProjectileImpact() {
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Deserialize(stream);
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}
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~DoClientProjectileImpact() {
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}
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void Serialize(RakNet::BitStream* stream) {
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stream->Write(MsgID);
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stream->Write(i64OrgID != LWOOBJID_EMPTY);
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if (i64OrgID != LWOOBJID_EMPTY) stream->Write(i64OrgID);
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stream->Write(i64OwnerID != LWOOBJID_EMPTY);
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if (i64OwnerID != LWOOBJID_EMPTY) stream->Write(i64OwnerID);
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stream->Write(i64TargetID != LWOOBJID_EMPTY);
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if (i64TargetID != LWOOBJID_EMPTY) stream->Write(i64TargetID);
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uint32_t sBitStreamLength = sBitStream.length();
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stream->Write(sBitStreamLength);
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for (uint32_t k = 0; k < sBitStreamLength; k++) {
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stream->Write(sBitStream[k]);
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}
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}
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bool Deserialize(RakNet::BitStream* stream) {
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bool i64OrgIDIsDefault{};
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stream->Read(i64OrgIDIsDefault);
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if (i64OrgIDIsDefault != 0) stream->Read(i64OrgID);
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bool i64OwnerIDIsDefault{};
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stream->Read(i64OwnerIDIsDefault);
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if (i64OwnerIDIsDefault != 0) stream->Read(i64OwnerID);
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bool i64TargetIDIsDefault{};
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stream->Read(i64TargetIDIsDefault);
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if (i64TargetIDIsDefault != 0) stream->Read(i64TargetID);
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uint32_t sBitStreamLength{};
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stream->Read(sBitStreamLength);
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for (uint32_t k = 0; k < sBitStreamLength; k++) {
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unsigned char character;
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stream->Read(character);
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sBitStream.push_back(character);
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}
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return true;
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}
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LWOOBJID i64OrgID;
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LWOOBJID i64OwnerID;
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LWOOBJID i64TargetID;
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std::string sBitStream;
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};
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#endif //!__DOCLIENTPROJECTILEIMPACT__H__
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