feat: Add a bunch of behaviors (All rotations, DoDamage, OnTimer, OnStartup, MoveBackToStart) and make models move based on normals, not world axes (#2038)

* add rotation behavior logic (not working correctly for multiple axes)

* Fix FetchContent_Declare speed

* remove manual quaternion math

* feat: working rotations

* remove flag

* feat: make directional movements based on model rotation and not world axes

* poggers rotation on the strip

* Add OnStartup and OnTimer

* go home works

* Add DoDamage behavior and dont try and start the same node multiple times

* fix: pause bbb models

* interrupt rotations and save interrupt count across resets
This commit is contained in:
David Markowitz
2026-10-05 10:33:45 -07:00
committed by GitHub
parent 66e2790193
commit fc6a7fbd52
20 changed files with 465 additions and 127 deletions

View File

@@ -46,8 +46,8 @@ public:
void Deserialize(const tinyxml2::XMLElement& behavior);
void Update(float deltaTime, ModelComponent& modelComponent);
void OnChatMessageReceived(const std::string& sMessage);
void OnHit();
void OnChatMessageReceived(const std::string& sMessage, const LWOOBJID sender);
void OnHit(const LWOOBJID attacker);
private:
State& GetActiveState();