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@@ -80,7 +80,6 @@ void dVisualDebugger::Step(float delta) {
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this->AttachToCharacter();
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this->AttachToCharacter();
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if (IsKeyDown(KEY_SPACE)) m_BindToGM = !m_BindToGM;
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if (IsKeyDown(KEY_SPACE)) m_BindToGM = !m_BindToGM;
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delete m_Camera;
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BeginDrawing();
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BeginDrawing();
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ClearBackground(RAYWHITE);
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ClearBackground(RAYWHITE);
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