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@@ -404,7 +404,7 @@ void TriggerComponent::HandleSetPhysicsVolumeEffect(Entity* targetEntity, std::v
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phantomPhysicsComponent->SetDirection(direction);
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}
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if (argArray.size() > 5) {
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if (argArray.size() > 6) {
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const uint32_t min = GeneralUtils::TryParse(argArray.at(6), 0);
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phantomPhysicsComponent->SetMin(min);
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