fix: security vulnerabilities

Tested that all functions related to the touched files work

will test sqlite on a CI build
This commit is contained in:
David Markowitz
2026-06-06 23:13:09 -07:00
parent 8e09ffd6e8
commit fb166bd24d
107 changed files with 786 additions and 512 deletions

View File

@@ -33,7 +33,8 @@ void AgPropGuard::OnMissionDialogueOK(Entity* self, Entity* target, int missionI
) {
//GameMessages::SendNotifyClientObject(Game::entityManager->GetZoneControlEntity()->GetObjectID(), u"GuardChat", target->GetObjectID(), 0, target->GetObjectID(), "", target->GetSystemAddress());
target->GetCharacter()->SetPlayerFlag(113, true);
auto* const character = target->GetCharacter();
if (character) character->SetPlayerFlag(113, true);
Game::entityManager->GetZoneControlEntity()->AddTimer("GuardFlyAway", 1.0f);
}