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Script for when archway rebuild is done (#739)
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@@ -116,6 +116,7 @@
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#include "BaseEnemyApe.h"
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#include "GfApeSmashingQB.h"
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#include "ZoneGfProperty.h"
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#include "GfArchway.h"
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// SG Scripts
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#include "SGCannon.h"
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@@ -494,6 +495,9 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
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script = new GfApeSmashingQB();
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else if (scriptName == "scripts\\zone\\PROPERTY\\GF\\L_ZONE_GF_PROPERTY.lua")
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script = new ZoneGfProperty();
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else if (scriptName == "scripts\\ai\\GF\\L_GF_ARCHWAY.lua") {
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script = new GfArchway();
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}
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// SG
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else if (scriptName == "scripts\\ai\\MINIGAME\\SG_GF\\SERVER\\SG_CANNON.lua")
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