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fix(dashboard): Network page in six columns with chat in its own, boxes that leave room, links spread along each side
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -755,9 +755,10 @@ How it is counted:
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### Network
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**Network** (`health_view`, next to Diagnostics) draws the traffic live, from the same reports: game clients on the
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left, auth, chat, the worlds (one box per zone) and any other server that reports in the middle,
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then master, then the dashboard and the UGC server, and web clients (browsers and API users) right of the dashboard. Servers appear as they report, so a new kind of
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**Network** (`health_view`, next to Diagnostics) draws the traffic live, from the same reports, in six columns: game clients on the
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left, then auth, the worlds (one box per zone) and any other server that reports, then chat (every world links to it),
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then master, then the dashboard and the UGC server, and web clients (browsers and API users) on the right. Links leaving
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a side of a box spread down it in the order of their other ends, so they don't all meet at one point. Servers appear as they report, so a new kind of
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server shows up without changes. Each link has a lane each way, as thick as its bytes per second, with dashes moving
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faster with more packets, and coloured by its load against its own peak over the last 5 minutes; hover it for the
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numbers. Boxes show connections, average ping, resends, busy workers and live dashboard pages. Clicking a box shows its
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